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How to transform scene texture normal from world space to camera space?
Development
Rendering
question
,
Blueprint
,
unreal-engine
,
Rendering
Arkiras
(Arkiras)
January 3, 2025, 10:39pm
2
It’s correct, it’s just missing the Z component and is in -1,1 range
image
1397×438 96.5 KB
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