How to “transfer” players data? (Tracker, save point)v

Hello everyone.

Right now, my island has a Save Point Device and a tracker that records the number of eliminations. This tracker’s data is used to display in-game stats like eliminations, K/D, etc. It is set to “Never Complete Tracking.”

Now, I need to create a new tracker that will send a signal to grant an item after a certain number of eliminations. However, I want the previous stats to be counted in this new tracker as well. For example, if a player has already made 500 eliminations, I want those to be included in the new tracker.

Is this possible? Does anyone have any ideas?

Have you used verse in the past? You could try to “relay” the data from the main tracker to the other ones by using Tracker.GetValue(Agent) and then Tracker.SetValue(Agent) respectively on each of the trackers