i’m a blueprint begginer. i would like that on an event a volume becomes visible and block all collision.
i though about using a blocking volume and looked for a way to change these 2 parameters, but it seems that it is not possible.
could someone help me to realize this ?
starting situation: volume is invisible and pawn can go through it
event: let say i press the “k” button
result: volume becomes visible and pawn can no more gor through it (nothing can)
THank you in advance for your precious help