Hello everyone I recently learned how to blend upper and l lower body animations for the player character. It works like a charm but I was wondering if it’s possible to disable blend pose by bone when punching or kicking? I was tried a few things, googled, and searching the forums but yet to discover anything on this topic. Maybe I could set a boolean or integer to toggle the blended pose and unblended pose and control it when attacking. Thank you so much for your time. Hopefully this makes sense.