How to to change game mode location in content browser

Hello,
I’ve been working on a project for a while now, it’s built over the the third person template and I decided it’s time to organize my project files, while doing so, I moved my game levels and game modes into two new folders for them, when moving the files I got this warning:

“the following assets are referenced by one or more class default objects: bp_thirdpersongamemode (project settings soft reference) continuing with the rename may require changes to fix references in code or project settings. assets could otherwise be missing in cooked/packaged builds. do you wish to continue?”

but I ignored it and now when I open my game level I find it completely empty,
is there anyway to fix that or do I have to start over?
Thanks.

Have you tried moving the files back to the original location? Before you do anything, may want to copy the entire project just to have a backup in case you break it more.

I’m not really sure the exact proper way to change it’s file location, but one option may be to duplicate the file you want to move, delete the original, and then when it asks what you want to do about the deleted files references, assign them to the duplicated actor. That may cause the same issue with soft references, it is good to backup a project frequently and before you do anything risky. Good luck I hope you can recover it.