How to tile/stretch Noise?


I want to use Noise as a Light Function with the Sun. But the original Noise is too blooby - I want to stretch it.
How to wire it - so the stuff so far works as well as the tile/stretch ?

#material #noise

This might help

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Nah. It doesn’t, I was looking at it before.
I found the solution here though:

The stretching is done with one divide node right after the Absolute World Position.

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