If you know how to unwrap, you could have both the bottom and top part of the cylinder be part of the texture and just align the uv-islands correctly. additionally you could google multisub object.
some more information would be nice though.
If you know how to unwrap, you could have both the bottom and top part of the cylinder be part of the texture and just align the uv-islands correctly. additionally you could google multisub object.
some more information would be nice though.