How to test sound replication?

Ok… I tried this too but I don’t get the effect I want either.

This turns off the sound on the client or server… but others can’t hear it either.

I don’t know if this is its correct operation or if the sound is not correctly replicated…

Create Sound Class

Load Master Class

Configure Mute

Configure UnMute

FlipFlop
flipFlop

I’m very confused!! A little help please!!
Thank you very much!!