I want the user to click on a button in a widget, and then that triggers an action on an Actorcomponentblueprint
Currently the actions are being triggered by a keyboard press.
I want the user to click on a button in a widget, and then that triggers an action on an Actorcomponentblueprint
Currently the actions are being triggered by a keyboard press.
That’s what you need to know and tell the editor to properly hook it all up.