How to teleport AI enemy, when you reach or overlap trigger box or some just normal actor?

Hello, how i can teleport Ai Enemy to another place, when i reach some trigger boxes or actors? like you reach some point in map and enemy will teleport to place, you will set

Hey there @ZidakOK! Basically you’re going to just want to set up a blueprint that when overlapping the enemy, it teleports the enemy to a predefined position using either set location or teleport nodes. Here’s an basic example video, it goes over doing so for a player, but it’s the same method for an AI (though make sure that where they teleport to has a navigation mesh so they can continue moving) This also won’t tell the AI they can go to a place to teleport, you have to define that or use Navigation links:

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already tried something like that, but thats not i want,…this is for reaching of AI to overlap for teleporting,…BUT i want to trigger MYSELF on overlap to teleport AI - not me, so you will go to location(there is actor or trigger), you will active it by yourself and AI will teleport to your place…

Ey what’s up, I have been struggling with the same problem as you, I found a solution, im putting this blueprints in the LevelBlueprint, and i put the first thing i had to tp the enemy.

If you have some question feel free to ask!

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