How to take specific assets from downloaded packs?

You need to use the “migrate” function to get all dependent textures/materials/etc.

What I do, is create a separate project that just has all the packs I want to take things from, added to it. Then I open up this project, and “migrate assets” (right-clicking in the content drawer) into the “real” project that only wants some assets.
You have to either run two editor processes (make sure you have enough RAM!) or re-open projects to go back and forth.

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