So I am just wondering in what direction I need to be looking to automatically take screen shots through out game-play and then show them as a kind of slide show during a sleep period like a dream. I just don’t have any idea where I should even start looking at to start looking for myself so if anyone can give me an idea I would appreciate it.
A blueprint solution would be best if possible.
I suggest using execute console command with “HighResShot 1920x1080” argument. It works in shipping build. Also, you could use BlueprintFileUtilities to get access to saved shots.


How to:
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Create a UserWidget and add the button “Take Screenshot” to it, buttons “Next” and Previous", and Image to show your shots:
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Create a function to get saved shots:
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Add var Brushes array to store your loaded shots inside it:
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Apply a brush with your loaded shot to the Image:
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Load shot and make brush from it:
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Load saved shots on construct:
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Take Screenshot:
It is better to replace the node “Delay” with a callback, but this is a subject for a separate post.
- Buttons “Previous” and “Next”:
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Thank you for the in depth answer I will definitely be trying this immediately.