How to take full control of player character rotation?

Hi, I’m trying to set the third person character controller player rotation based on line traces (they need to be aligned with the ground angle). But the capsule collider is locked into only allowing yaw rotation. How can I remove this limitation?

Hey @Tbunreal!

Can you explain a little more about what it is you’re trying to do? Something like realigning what is the “Ground?” It’s somewhat complicated, if that’s what you’re going for. I know there are a LOT of things on the marketplace that get bought regularly just for that purpose.