How to take damage from incoming triggerbox

Like this:

where do you apply this blueprint?

first-person character or different

Sorry, not getting notifications by email for some reason. This is level BP. Describe the situation if you need it somewhere else…

see this is all my blueprints. so where should I use health blueprints to take damage from that trigger box

So, in box.png put a 3rd pin on the sequence and hook it up to an apply damage node like in my BP :slight_smile:

ok I will put and contact you soon thanx for your help buddy

still not working sir, please help

Like this:

( notice I have OnOverlap, not OnHit… )

how you selected these

In the blueprint, right click on the cube component. On the menu is ‘Add event’, then you can choose overlap.

I don’t know it is working or not but my health bar is not decreasing even after box hit the player
and by the way, that box is not in the same position its head towards the player in every 0.5 sec like the bullet

No, that’s your evil cube… you’re making one every half a second ( unless you’ve changed your BPs ).

yeah I know I make the evil cube to head towards me
can I have your email so that I can send you a video by watching the video you can surely understand what I want

You can upload a gif.

Everything looks fine in your BPs apart from the triggerbox BP. You are spawning an evil cube every .5 second! Just get rid of all that BP and actually just PUT one evil cube BP in the level before you begin.

I will send a link to a small project which causes damage on overlap.

Are you using 4.22 or 4.23?

Try this:

https://drive.google.com/open?id=14EANQFNqn7ffTnFsJICdIjLWPEIaEikC

I am using 4.23
can I send my project to you can you do for me

I sent you one - see the link below… :slight_smile:

yeah I saw it I even open your project but my project is different in my case box are attacking me and your project box is unmovable it’s
in same position wait, I am sending you the game video