I have created a simple ladder in UE4 with an appropriate climbing animation for my characater.
The problem is that i dont know how to synchronize the animation with the climbing speed of the player.
Unfortunately i am getting following result:
This image shows the player when he starts climbing.
And this happens if the player is climbing up.
So basically if the player hits W in climbing mode the character adds the climbing speed to his world location on the z-axis and plays the climbing animation. This works fine but the animation is either too slow or too fast.
I hope somebody can give me some clues how to do it,
Additional information:
Animation length: 40 Frames
Distance between ladder steps: 40 decimeter (Blender)