How to synchronize animation and shooting? Animation, Blueprints

Hello. I want to create a logic: i have animation of shooting (e.g. 1,5 sec) and attach start of shooting to start of the animation (an animation starts and bots can start too). Is possible in Blueprints?

Montage.

On fire → play Montage → execute trace or spawn projectile.

Use anim notifies in the animation to trigger fx (sound, muzzle flash etc)

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