I’m trying to have multiple objects disspear when the right mouse button is pressed. I can have as singular object dissappear so far, but I need multiple in sync to. When I’ve tried to to have multiple blueprints fire off at once from a trigger, neitehr bleuprints actually go off. If you know what I’m doing wrong please help me out. Below are the blueprints I’ve been using to make the object dissapear and the thing that calls it. Thanks.
I need it so that when the right mouse is released multiple objects change there visibility at the same time. There is no button or switch within the game. However, the right mouse bitton also needs to fire a projectile (which I already have set up in my blueprints).