How to switch to new character when respawning?

  • Handle this in the level blueprint instead of your collision volume’s blueprint
  • Store the player character’s transformation info before destroying it and then destroy the currently controlled character
  • Spawn the new character and possess it

I see an already existing topic that you created on the same subject with answers: Respawn new character at collision box - #3 by silnarm

Please be mindful of not abandoning topics.