How to switch stats for different Weapons

Hey Guys,
So what I currently want to create is a easily customizabel FPS weapon system where I can switch between different weapons, now my question is how i swap the different values for a weapon. The way I currently have it set up is, in my Character there is a Skeletal Mesh which I can swap out. This is my gun. Then in my Event Graph i have the different things like the line trace for hitting stuf and all the other things. Now I want to implement the functionality for multiple weapons. So how do I switch the parameters now?

Alright guys, I found a solution. Im using Data Tables for this from now on. I can switch easily between the different weapon stats.

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