Hi,
Let me question how Cinematic Sequence Device works for onle one play.
I write the following code that changes view of player who interacts wirh “Button Device” to camera of “Cinematic Sequence Device”.
OnBegin<override>()<suspends>:void=
AllPlayer : []player = GetPlayspace().GetPlayers()
for(Player : AllPlayer, FortCharacter := Player.GetFortCharacter[]):
OnButtonsSub(Player)
OnButtonsSub(InPlayer : agent): void = {
A6M_detail_button.InteractedWithEvent.Subscribe(OnA6M_DetailGuideStart)
}
OnA6M_DetailGuideStart(PlayerAgent: agent): void = {
OnA6MCameraSwitchtoInitialPlay(PlayerAgent)
}
OnA6MCameraSwitchtoInitialPlay(PlayerAgent: agent): void = {
A6M_CameraSequence1.Play(PlayerAgent)
}
However, with this code, all player’s view in this map switches to the camera when interacting with the Button. Is it possible to change only one player’s view with “Button Device” and “Cinematic Sequence Device”?
Regards,