How to switch CanBeDamage via Verse in explosive_device object (Bombs)

And is there any way to turn off fire on your bombs?

I could only find ‘Hide’ function for explosive_device but nothing like ‘Disable’ or ‘SetDamageable’ unfortunately.

It’s very sad that objects don’t have such simple common properties that you can refer to :expressionless:

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Verse is bare-bones right now. I realy hope it will be expanded and soon.

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