Hello everyone! I have this blueprint to change color my asset,how can I add an option to switch textures in this material using custom data?
Thank you in advance!
don’t think you can do it with custom data, but you can do it with a dynamic material and a texture parameter
you can use CreateDynamicMaterialInstance on your static mesh for each material index that you want to set the texture on, and then SetTextureParameterValue on the dynamic material instance