Hi,
I want to make a mechanic where when the player walks a certain area, the camera view switches from 2d to 3d.
An example of this would be Nier Automata, how when playing it is 3d however the view switches to a 2d platformer type game when you enter certain areas,
for example:
11:37 onwards, how the camera switches to 2d from 3d/third person.
I think trigger volumes will be used, but I am not quite sure. I couldn’t find anything online so any help would be much appreciated.
Thank you.