Hi I need sustain actor state across game play time, like loot box, in world partition on multiplayer.
Problem is when ever reload partition that actor actually spawn as like new one.
Is there any solution for like this?
I thought some manager object for memorize actor states but I don’t like this way.
PREDALIEN
(PREDALIEN)
2
You can disable the Spatially Loaded flag. Then the actor will exist until the level changes (but if actor has physics, there may be problems…).
If you have a large project, then you definitely need something like this. + interaction with save files/database.
A more “workaround” option is to use a game instance to temporarily store actor data (Use begin play/end play events to start load/save data).