Thanks again, I will try this.
I wasted hours with searching nodes in GetPlayerPawn and GetPlayerController. The solution now is to use GetPlayerCharacter.
If it were possible to select nothing, right click and insert “disable” to find all existing nodes with this name in, I would be very happy with blueprint.
But for unknown reason this is not working. So I never will get better with this frayed ****.
Thank you for help.