How to store level as variable?,How to save current level as variable?

You can store your levels as an integer variable in an “actor object” you place in each level. If you name each level (map) something like “LevelX” where “X” is a number then you can simply create an array of your level names, and use a get node with an integer for the level to select and open whatever level the player is on based on the integer variable saved to a save game object. Similar to this setup.