and last frame has nothing on screen
but i want my screen stop at first frame when my OK button still not get press or click
how should i do that ? I made this graph but it’s looking not working
you didnt assigned anything to the bind…the red rec must have a event/function attached.
I suppose you want to remove the widget when the animation ends.
this is one right way to do it…the execution pin on the right side is just to continue with the program flow.:
remove from parent node (target:self) will remove the widget and is recomended in this
case because if you have more widgets in use, remove all widgets will get rid of the others too.
I dont know how is you animation in action but you should not need to set first frame and pause on construct.
If you dont PLAY it it will stay still.
Basically what you doing is on Pressing just play and remove in the same frame so your widget will just dissapear when you press ok
Bonus track: in the animation timeline you can add EVENT keyframes too So if you want to remove the widget at the end of the animation you can add an event keyframe, double click the key to open the event trigger and add remove from parent there like this: