I’ve started with the third person template and I’m trying to change two things with it that I can’t figure out. Both of these things are in the top down template, but I can’t seem to translate them across to the third person game.
In the top down template, the camera is fixed above the player and doesn’t rotate with the mouse. I would like the camera to do this also in the third person template. The first thing I did was remove the mouse input from the player character, which stopped the camera rotating with the mouse. Then I turned off “Use Pawn Control Rotation” on the spring arm (just like in the top down template), but then the camera rotates with the player now instead. Why??? I can’t see what else is different in the top down template, so not sure why this isn’t working.
I want the mouse cursor to display on the screen when the game has focus (like in the top down template). I can’t find where in the top down template they specify the mouse to be visible. How do I do this?