Hi, all.
I Use Behavior Tree For my AI characters, when they die, they should stop all the AI logics, but what is the way to stop them in blueprints ?
Thank you!
Call this in your AI Controller

Hi, all.
I Use Behavior Tree For my AI characters, when they die, they should stop all the AI logics, but what is the way to stop them in blueprints ?
Thank you!
Call this in your AI Controller
