Hello. I am trying to create a utility blueprint which is supposed to record animation sequences from a certain animation blueprint. To do this I am using take recorder, however, my problem is that it’s creating level sequences also. I know that this is intended, but is there a way to stop it from creating those so I don’t have to delete them every time?
You can reference an existing level sequence instead of having it recreating one all the time. If you would showcase how it’s currently setup, we can probably help further!
That did it. Thank you!
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