How to stop sounds played with "Notify - PlaySound" in AnimInstance ?

Sorry to bother you, but in notify blueprint you can’t set variables, can’t call functions within it, can’t create custom events, it’s very limited, how can you reference that SpawnSoundAttached in NotifyEnd?
Did you tried this in blueprint?
Can you post an image of what to be done?

Thanks for your time and patience with me :slight_smile: