Hello! So I have this problem where when the sound spawns, I want the player to either walk somewhere, or press a button (either one is fine). But I cannot seem to find a way to get the sound to stop playing, any ideas on how to do it?
For example: Sound starts playing, player walks in the room and presses a button on the wall, then the sound stops from playing.
Any help and ideas are appreciated!!
Code for spawning the sound:
