How to stop sound from playing?

Hello! So I have this problem where when the sound spawns, I want the player to either walk somewhere, or press a button (either one is fine). But I cannot seem to find a way to get the sound to stop playing, any ideas on how to do it?

For example: Sound starts playing, player walks in the room and presses a button on the wall, then the sound stops from playing.

Any help and ideas are appreciated!!

Code for spawning the sound:

you’ve saved a reference to the radio sound, if you pull off that node it should have something like StopSound.

also instead of the DoOnce you should ClearAndInvalidate the TimerHandle

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