Adaptive VSync is a smarter way to render frames using NVIDIA Control Panel software. At high framerates, VSync is enabled to eliminate tearing. At low frame rates, it’s disabled to minimize stuttering.
exactly, but it does not seem to work with my unreal project. I even Added my unreal project’s .exe to NVidia’s control panel and force it to Adaptive but screen tears keep happening. Setting Vsync On, does look a lot better.