Hello everyone !
I am having a blast with PCG on our project so far ! However it has a significant impact on performances when having to rebuild PCG after editing the landscape for example.
There is a pause button in the PCG graph but I was wondering if there was another way to pause or stop the process with something like a console command ?
How do you guys get around the problem ?
On the PCG component there is an “Activated” boolean you can toggle.
Thank you for your answer,
I did find this setting before you replied but this simply disable the whole Graph generation.
It would be cool to have something like a PCG pause button or a command line to simply pause the current process but keep the already generated points.
I guess it’s a feature request then.
Hey Draern!!
did you find any solution. I’m also having same issue, but in my case there are hundreds of PCG spawners and Components.
Hello, I had the same problem. What I did was selecting all nodes inside my PCG subgraph and hitting E on keyboard. This will disable the pcg for that subgraph and all graphs inside. To enable again just select and hit E again when done.
I’ve just coded a custom PCGVolume in cpp that deactivates itself during landscape editing (or other editing modes), let me know what you think
And where is this magic button?
Good idea, would be very useful to have such an engine feature
It would be cool to have something like a PCG pause button
Ideally, this would trigger automatically when the landscape tool is active.