How to stop Metahuman body poking through clothing?

Hey, hope everyone reading this is doing well.

I’m writing with a weird issue that I can’t get rid off - I have a Metahuman and a bunch of retargeted animations. As visible in the photos, the body is poking through the clothing. I tried converting the animation clips into the Metahuman Control Rig and tweak the positioning of the limbs in an Additive control rig layer on top of the main one, but it doesn’t seem to resolve the issue and the poking still occurs.

The clothing is actually just the default base hoodie and cargo pants, I’ve added them to my custom Metahuman from another Metahuman with the same body proportions, downloaded directly from the Epic website.

Has anyone else had the same issue? Any advice to how to fix it?

Thanks for your time!


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It seams is not the original skeleton like was done in t_tall and now is in t_med

Honestly I never see that

In case it helps

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