How to stop Mainmenu music after Resuming the game?

Good day all! I currently spent countless of hours trying to solve this out, the mainmenu music is not stopping when Resuming the game. I’ve tried adding sequence nodes on the ResumeGameButton event to stop the music. I have no idea what else to do, can you maybe help me to figure this out?

Blueprint Pastbin:

I don’t see anything to stop the music. Pull a pin from the music variable and call Stop.