When working on my project I made the level first with a hud and top down player.
I am now trying to make a main menu level following tutorials, however the hud and player from the other level still show up when playing the main menu level.
I added that to my main menu level blueprint, but the issue is still there.
Also don’t understand why that hud widget is even loaded as it is only created in the gamemode blueprint from arena1 and shouldn’t be in the Main menu level
I can solve the hud issue by adding and checking for a boolean before loading the hud in the other level, but i haven’t been able to solve the player spawn even when checking for the same boolean
EDIT: just created a new mode for the menu with default setting and that solved the issue. could you add that as an answer so i can accept it as the answer
No idea why having none selected wasn’t enough to get the job done.
Thanks for your solution ^.^
hi, i am having similar kind of problem. I assigned a new game mode with player pawn as none. But when i tried to access the variable from player blueprint, it gives accessed none error. Badly stuck on it. Can’t find solution elsewhere.