Hi there,
I have the Character of 3rd person template. I want to stop camera from rotating around the character temporarily and ignore the input, while still following the character’s position.
I want this because I’ll instead use the inputs (Right Analogue stick/Mouse input/ Arrow keys of keyboard) for other tasks(action tasks). So in other words, I want to use the input, but I don’t want the Camera/SpringArm to rotate despite the values of inputs.
What is the best way to do so?