How to stop Camera from rotating?

Hi there,

I have the Character of 3rd person template. I want to stop camera from rotating around the character temporarily and ignore the input, while still following the character’s position.

I want this because I’ll instead use the inputs (Right Analogue stick/Mouse input/ Arrow keys of keyboard) for other tasks(action tasks). So in other words, I want to use the input, but I don’t want the Camera/SpringArm to rotate despite the values of inputs.

What is the best way to do so?

Spring arm component (camera boom) has a variable called “Use Pawn Control Rotation”, you can set it to false in properties or in a BP.

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Thanks a lot.