When you add a Metahuman to sequencer it automatically adds components for body and face already with Control Rig and changes mode to Animation Mode. Now I am working with Character Creator characters and it does the same - automatically adds Control rigs to sequencer. The problem is when I’m working with about 20 of them and need to quickly add them to sequencer at once it lags so much and even crashes because its trying to add all the rigs, and when I want to just add animations to them I have to manually delete all the track for control rigs. How can I stop this from happening? And analogically if I create my own blueprint how to set it up so that it automatically adds the components I want to sequencer?