I am using UE 4.27.2
My animation montage is playing on the player arms attached to the camera.
My block animation is triggered by the Q key. All the code is in the image.
All the print statements I have inserted show the messages.
I want to know why the animation does not stop when I let go of the key. It always plays to the end.
Hey @DiliupG!
I think the node you are looking for is “Stop Montage”. There’s a bit of confusion around which Montage nodes work for which purposes. But anyways, you want to get your skeletal mesh, get anim instance, Stop Montage off of the anim instance!
Hope this helps!
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Thank you very much. This morning, Google AI Studio suggested this very same thing! It worked!