Thanks for the updates!
I mostly meant that you can create your own BLUEPRINT, add a CAMERA and ROTATING MOVEMENT component, and control their behaviors there.
If you use a Level Blueprint it’s more complicated, and requires CASTING.
Thanks for the updates!
I mostly meant that you can create your own BLUEPRINT, add a CAMERA and ROTATING MOVEMENT component, and control their behaviors there.
If you use a Level Blueprint it’s more complicated, and requires CASTING.