How to stop a aircraft from floating through walls? 2D

Hi all,

I am making a 2D-Sidescroller and therefor i made a pawn with a flipbook a collisionbox and an FloatingPawnMovement in it. My problem is: when i try to stop this pawn from movement on colliding other sprites it just floats trough. I was thinking about to make a blueprint with the limitation of movement on hitting floor or wall or stuff but i think there must be an easier solution. (collision is set on the pawn and on the sprites)
Thanks for your suggestions.

Can you add your collision presets of the pawn and your objects? <3

here we go sir