Hi Community,
I would like to learn some C++ in Unreal Engine 4 by making it a simple Real-Time Strategy game, because RTS game included many mechanics related to each element such as camera, movement of units, UI and AI. And I have problem with selecting units.
Can someone explain to me how to step-by-step do mechanics of selecting units in C++?
So how to do to draw a selection box with the mouse and units in this box will change status to “active”?
Or how to do a single selection of the unit with the cursor?
I’m only interested in solutions in C++