I’m a beginner in UE5, and I want to work in engine development, but it’s hard to find some useful learning path, and the UE engine source code is so complicated that I don’t know where to start. Tutorials available on the Internet tend to focus more on game development, can anyone give me some instructions?
probably not best start with engine development then but if you really want maybe you could try to study one feature from engine, create class based on already implemented feature and extend it and test. not sure you will find much of material on this. you need c++ and learn reflection for lot of functionality