Use Set View Target (not sure wht i cant find bland-less version which i thouth exists, but if not simply set all bland stuff to 0):
I explained how camera system works in UE4 already here so i just gonna paste the link:
Use Set View Target (not sure wht i cant find bland-less version which i thouth exists, but if not simply set all bland stuff to 0):
I explained how camera system works in UE4 already here so i just gonna paste the link:
I want to start my game from the view of a STATIC camera but no matter what i do in the level blue print editor it wont work. I either spawn where i was last looking from my editing view or i spawn at the center of my level.
I don’t understand what is wrong about this blueprint and i would like some help.