So there’s a laptop in the game that’s rendered with a widget (something like cameras from FNaF) and I want the widget to react to input actions. How to specify those IAs, so I can quickly toggle between game and UI input modes?
I think you will find this video helpful.
PS: Credit to the original author. This video is not mine.
1 Like
Thanks!
Tried this video out and getting “Accessed None” errors in custom changeView function, though the reference is valid.
Sounds like your array is not valid, empty or not being set. I have 2 questions. Where does this “2” get the variable being set? Another thing is, why are you calling this “1” node if you are not utilising it at all?
Anyway, can you try to set in your array variable using the “1” output? I think that’s where it should be set.