Using
RunUAT BuildPlugin -TargetPlatforms=Android
I can build Android armv7 binaries for my plugin, but I can’t find any way to specify the target architecture in order to build arm64 binaries.
Is there a way to do that?
Using
RunUAT BuildPlugin -TargetPlatforms=Android
I can build Android armv7 binaries for my plugin, but I can’t find any way to specify the target architecture in order to build arm64 binaries.
Is there a way to do that?
I also have this question.
Editing Project Settings->Platforms->Android->Build and only specifying arm64 support has no apparent effect.
were u able to find the soultion ?