I can’t find anything about it. Anyone got an idea?
Nevermind… i got it working:
ppv = unreal.EditorLevelLibrary.spawn_actor_from_class(unreal.PostProcessVolume , unreal.Vector(0, 0, 0), unreal.Rotator(0, 0, 0))
I can’t find anything about it. Anyone got an idea?
Nevermind… i got it working:
ppv = unreal.EditorLevelLibrary.spawn_actor_from_class(unreal.PostProcessVolume , unreal.Vector(0, 0, 0), unreal.Rotator(0, 0, 0))