Hello, right now i have it where targets will spawn in random positions and move towards the player. I’m trying to figure out how to use an array so that I cant choose between 4 different types of targets that will spawn at random positions instead of just one single type. I’ve been looking for ways to implement this but had no luck. Any tips?
Create an array of actors, assign the actors to it, and set a random index.
where does the “GET” connect to?
In the purple circle called “Class” of the Spawn Actors node.