Hey,
I am a total noob with BP and trying to teach myself by making a game that randomly fills a BP of a chair with one of 2 different static meshes of either a seated male or female (that I have made as BPs to reference). The stretch goal is to have a point light on the chair BP light up if the chair is unoccupied.
I tried to have the computer select a random integer (0 - 2) and have that integer, if true, spawn either 0 for no actor, 1 for a seated female, or 2 for seated male (calling the BP for each seated static mesh which I have already made)
Then, I am trying to make another set of BP that says if the chairs collision box is overlapped by one of those BP of my static mesh, the light will be OFF. And if nothing overlaps the collision, the light will be on, signaling that the seat is available.
So far, none of the BPs are working. So any advice is greatly welcomed.